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    <pubDate>Tue, 11 Dec 2012 15:37:00 GMT</pubDate>
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      <title><![CDATA[Review: Sword of the Stars II Enhanced Edition]]></title>
      <link>http://www.illusori.co.uk/blog/2012/12/11/sword-of-the-stars-ii-enhanced-edition-review.html</link>
      <description><![CDATA[<p>The initial release of Sword of the Stars II was possibly the most shambolic
release of a game I have ever seen, it made Master of Orion 3 look like a
masterpiece of finished product.</p>
<p>A year on, and free to people who didn&#39;t take up the refund offer on the original,
the Enhanced Edition finally shows what Sword of the Stars II should have been
on release - a worthy successor to the ground-breaking original.
It took them a while, but they got there in the end.</p>
<p>There&#39;s still a few rough edges, and some of the easy accessibility of the original
is gone, but the sequel shows that they&#39;re still willing to challenge some of the
design conventions that 4X games all-too-often find themselves blindly defaulting
to.</p><p><a href="http://www.illusori.co.uk/blog/2012/12/11/sword-of-the-stars-ii-enhanced-edition-review.html">Read more...</a></p>]]></description>
      <dc:creator>Sam Graham</dc:creator>
      <category>games</category>
      <category>review</category>
      <category>game-review</category>
      <category>sword-of-the-stars</category>
      <category>4x</category>
      <category>strategy</category>
      <pubDate>Tue, 11 Dec 2012 15:37:00 GMT</pubDate>
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